Computing Key Stage 3

KS3 students (year 7, 8 and 9) follow schemes of learning based around the Computing National Curriculum framework. Students are taught the principles of information and computation, how digital systems work and how to put this knowledge to use through programming. Building on this knowledge and understanding students are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate and are able to use and express themselves and develop their ideas through information and communication technology.

year 7

Year 7
Half Term
Topics to be covered Home Learning
1Living Online & Basics
Introducing online etiquette and general e-safety topics.
HT1 Home learning Project
2Presenting Information
Pupils use different forms of media to display/present their knowledge.
HT2 Home learning Project



Scratch programming


Digital literacy of tools and programs to present information
3Programming
Introducing and baselining Scratch.
HT3 Home learning Project
4Programming
Introducing and baselining Scratch
HT4 Home learning Project
5Kodu
Computational thinking through games design using a ready made engine
HT5 Home learning Project
6Computer Systems & Hardware
Introducing the computer system diagram and the purpose of computer hardware.
HT6 Home learning Project

 

year 8

Year 8
Half Term
Topics to be coveredHome Learning
1My Digital World
Looking at how to appropriately use information found online and the legal issues surrounding it.
HT1 Home learning Project
2Data Representation
Introducing how data is interpreted, stored and processed in a computer system
HT2 Home learning Project
3Introduction to Python
Introducing coding in a textual programming language.
HT3 Home learning Project
4Introduction to Python
Introducing coding in a textual programming language
HT4 Home learning Project
5HTML & CSS
Introducing how to format web pages.
HT5 Home learning Project
6Scratch “Shooter” Game Maker
A project where pupils have to create a game which features a shooting mechanic.
HT6 Home learning Project

 

Year 9

Year 9
Half Term
Topics to be coveredHome Learning
1Sequence and Algorithms
Recapping on algorithm writing from previous year and developing understanding of structure and syntax.
HT1 Home learning Project
2Python Programming
Continuing building on skills developed in Year 8 and introducing more complex programming concepts.
HT2 Home learning Project
3History of Computing
Looking at the history of computing and key figures and concepts throughout.
HT3 Home learning Project
4Computer Networks
Introducing the internet and the world wide web.
HT4 Home learning Project
5Computer Hardware
Looking at practical uses for computer hardware and how different computer systems can fit the needs of the user
HT5 Home learning Project

6Scratch ‘Platformer’ Game Maker
A project where pupils have to create a game which features a shooting mechanic.
HT6 Home learning Project

 

HT1 KS3 Computing Covid-19 outline